Posters, CWD and more!

4 03 2010

Last week I headed off to a conference in London called Dev8D, where I met a few hundred other developers from the HE sector (and others) and spent my time brainstorming ideas, messing about with RFID tags, mashing data together, attending workshops on the future of data representation, writing an iPhone app, learning to use the Force, drinking far too much complementary tea and coffee and fighting the mess that is the Underground on a weekend. In short, it was awesome fun. Out of it I’ve gleaned loads of useful bits and pieces which I can now use to push the bits of the University that I can get my hands on into the future with impunity, because somebody else has already done the research and I now know who.

Next up, Posters. We’re still waiting for our new development server on which the Online Services Team can develop, stage, test and show off our latest inventions. Once that’s up and running you’ll be able to have a go at breaking it and we’ll be open for feedback. Posters will also be the first production University site (albeit beta) to use our new CWD 2.0, and will also be providing data as RSS in the initial release, with JSON and XML further down the line. The ability for groups such as student societies to add posters, along with a streamlined online approval process, will be in place ready for once Posters leaves beta.

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Feedback!

26 01 2010

I’ve got the LUNA feedback server working, after a bit of prodding and getting other helpful people to fine-tune file permissions. Hopefully I’ll be able to requisition it for a few more things LUNA related in the future, like videos walking people through remedial actions and so on. We’ll see how it goes.

I’ve also been mucking around with quick concepts for a set of posters, reflecting the ‘fresh’ ICT style you may have seen in the Gateway 2 mockups. Sadly the change.lincoln.ac.uk address doesn’t exist (And 1st February is an arbitrary date, nothing’s actually happening then) but I can dream. See what you think.

'Changing...' poster for LUNA Phase 2





Today In Brief

21 01 2010

Today, I attended some training. I also have a headache, need to do some washing, and need to pack for a weekend in London (off to see the Lion King!), but that’s another issue.

Other things that happened today are good:

  • I updated the jQuery framework which lies behind LUNA and PFMPC to the latest version, giving several speed increases which will be completely unnoticeable for most people but which make my benchmark tools very happy.
  • I updated some of the CWD CSS to fix a niggling bug in IE6 and improve appearance on browsers supporting the CSS3 specification. This brings CWD to version 1.3.7.
  • I updated the HTML in PFMPC from CWD 1.2 to 1.3, bringing more cross-browser goodness, better semantically valid navigation, improved printing and a liquid layout to make best use of bigger screens.
  • I hacked some regex into the game console registration pages in LUNA, which now forces people to enter a valid MAC address when they’re registering. Unfortunately they have to enter uppercase letters (a true MAC address can be either) to keep our network access software happy, but tomorrow may include fixing this so some clever JavaScript converts it to uppercase for them.
  • I’ve got a server to play around with where I can put a nice LUNA feedback page.
  • Kirsty has managed to do some more work on the ICT team blog, so I’m seeing if this post will cross over successfully.